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/video-storytelling

Design a long video's visuals as one world, not separate graphics.

Video · 21 KB zip · 5 files

What it does

Plans the visual layer of a long talking-head video as one persistent space the camera moves through, so a viewer is still oriented at minute nine. It covers camera moves, a spotlight rule, open loops, and checks against the transcript timing. It also includes a worked layout pattern and a design system. It designs what the video is about, while hyperframes-video-beats places overlay cards on top of the speaker.

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What it needs

What is in the zip

5 files, 21 KB zipped
  • reference/design-system.md7 KB
  • reference/patterns/wall-of-slots/geom.py4 KB
  • reference/patterns/wall-of-slots/README.md3 KB
  • reference/patterns/wall-of-slots/wall.py13 KB
  • SKILL.md19 KB

Credit

Nate Herk's HyperFrames student kit, MIT